QuickTime 3 For Windows Programmers

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Windows Utility Functions

The following utility functions provide you with a set of routines, specific to Windows, that will help you with Windows programming.

Some routines map between data formats used by Windows to those used by QuickTime, and vice versa. Others allow access to Windows structures that QuickTime uses as part of its implementation. The interface to these routines is through the header files QuickDraw.h and QTML.h .

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